Sanda, Grappling & Kumite

Sanda

KING OF THE WORLD SANDA CHAMPIONSHIPS

INTERNATIONAL HOUSE OF WARRIORS

Saturday, August 4, 2018 from 12:30 PM to 3:00 PM (EDT)

Fort Washington, MD

(Represented by the International House of Warriors; IHOW) is a SANDA event conducted in conjunction with the US Capitol Classics during the month of August in the Washington DC area each year.  Our goal is to promote harmony within the Martial Arts and it is open to SANDA COMPETITORS from all disciplines and allows competitors at all levels to compete in a professional and safe environment. Awards will include prizes such as cash, gifts, trophies, and medals.

August 3rd
6pm-7:30pm early weigh-in SANDA / GRAPPLING / WKO KUMITE

August 4th
9AM same day weigh-in begins for SANDA, GRAPPLING & WKD KUMITE
10AM WEIGH-IN FOR GRAPPLING ENDS
11AM GRAPPLING EVENT BEGINS
12:00 noon same day weigh-in & registration ends for SANDA & WKO KUMITE
12:30 SANDA Fighting begins
2:00 WKO KUMITE AND OKINAWA FIGHTING BEGINS

MEN UNDER 125
MEN 125-134
MEN 135-144
MEN 145-154
MEN 155-164
MEN 165-174
MEN 175-184
MEN 185-194
MEN 195-204
MEN OVER 204

TEEN GIRLS 12-14
TEEN GIRLS 15-17
TEEN BOYS 12-14
TEEN BOYS 14-17
EXECUTIVE OVER 40 WOMEN
EXECUTIVE OVER 40 MEN

WOMEN 125-145
WOMEN 146-166
WOMEN 167-187
WOMEN OVER 187

  1. Spectator tickets can only be purchased through the US Capitol Classics Website: www.uscapitolclassics.comor at the door on the day of the event.
  2. This page outlines all of the divisions available at the INTERNATIONAL HOUSE OF WARRIORS WORLD KNOCKOUT KUMITE 4 event. The event will be conducted in in one of the main event halls on the lower level of the Hotel and there will be signs directing you to the hall once you walk in the Gaylord Hotel, National Harbor.
  3.  Compare the rules. This will help you distinguish the differences between common infractions and disqualifications. them at the competitor’s/referee’s meeting the day of the tournament
  4. Read the rules & Regulations. If you have any questions make sure you address them at the competitor’s/referee’s meeting the day of the tournament.
  5. View event Location address, Contact Information, Weigh-in information & our preferred Hotel Information.
  1. *THE FIRST CATEGORY OF THIS EVENT IS OPEN TO ALL OKINAWAN STYLES ONLY AND MUST REGISTER ON THIS SITE OR AT THE DOOR.**THE SECOND CATEGORY OF THIS EVENT IS INVITATION AND OPEN TO BLACKBELTS FROM KNOCKDOWN KARATE STYLES ONLY; KYOKUSHIN, RYU SEI KAN, ENSHIN, ETC…Please contact the event director for information on how to get an invitation to fight in this category. Avoiding competing against team members for the first match: REGISTERING YOUR TEAM NAME:If you are competing with fellow teammates: Please make sure you provide the exact same team name as each other during registration. This will help to ensure that we do not match up fighters with same team members of the same team for their first match if possible (NOT ALWAYS POSSIBLE).Example: TEAM PATTERSON, RYAN PATTERSON GRAPPLING, & RYANS TEAM ARE 3 DIFFERENT TEAMS AS FAR AS THE COMPUTER SYSTEM IS CONCERNED.These errors, caused by the registrant will affect who they will be matched up with for their first match. THE WKO KUMITE staff is not responsible for adjusting these errors caused by registrants.

Avoiding competing against team members for the first match: REGISTERING YOUR TEAM NAME:

If you are competing with fellow teammates: Please make sure you provide the exact same team name as each other during registration. This will help to ensure that we do not match up fighters with same team members of the same team for their first match if possible (NOT ALWAYS POSSIBLE).

Example: TEAM PATTERSON, RYAN PATTERSON GRAPPLING, & RYANS TEAM ARE 3 DIFFERENT TEAMS AS FAR AS THE COMPUTER SYSTEM IS CONCERNED.

These errors, caused by the registrant will affect who they will be matched up with for their first match. KING OF THE WORLD SANDA staff is not responsible for adjusting these errors caused by registrants.

In order to help with tournament progression we are requiring the following registration and weigh in timeframes:

  1. Registration:
  2. Teens & Adults can register online or the same day of the event. If you register the same day of the event or if you pre-register, you must be weighed in by 12:00 NOON.
  3. Weigh-in:
  4. Teens & Adult Weigh-ins MAYbe the night before OR the day of the competition. A scale will be set up near the registration at a designated Sanda & Grappling weigh-in desk (6-7:30pm FRIDAY NIGHT & 9am-12 noon SATURDAY MORNING)

 

**Attention** It is preferred & highly recommended that you pre-register online for the tournament.

**Reminder** WEIGH-INS MUST BE DONE BEFORE 12:00 NOON THE DAY OF THE EVENT  FOR ALL DIVISIONS

INFORMATION ABOUT IHOW RULES & REGULATIONS

Here at KING OF THE WORLD SANDA CHAMPIONSHIPS, we take safety serious and consider it priority one. Referees are responsible with the task of officiating in a dynamic and complex set of circumstances. All this while keeping track of points and following the SANDA rule set. With this in mind, referees have the final word and there is no exception to this policy. Please be respectful to our Officials/Staff as it directly affects the quality of our tournament.

Many takedowns, sweeps, throws and strikes are legal in certain divisions, however, it is important to realize what you can and cannot do. Please read the Rules & Regulations carefully and pay attention to the obvious infractions where certain techniques become legal based on experience.

KING OF THE WORLD SANDA CHAMPIONSHIPS reserves the right to combine weight classes in any division.  Also, Whenever possible, your child will be matched up with someone their same age or children within a year old (plus or minus). Please understand that under some circumstances they may have to compete with others slightly older. A coach or parent will be contacted to get approval.

Each tournament has unique rules so it is important that you please read, study, and understand the rules prior to competing. This will help you to create a strategic plan before you get on the mat. Good luck!

MATCH LENGTHS

All Divisions:

TWO 2 minute rounds with a 1 minute rest between rounds. In the case of a tie, one additional 2 minute round (OVERTIME).

 Rules & Regulations

1) Advantages are attempts that posed a real threat to the other fighter, near takedowns, near sweep, near knockdowns, THE AGGRESSOR, etc.  Advantages will only be used in the case of a tie with points after a 3rd round (OVERTIME).

2) No Stalling: Referee will issue verbal warning for the 1st offense of stalling (i.e. Avoiding contact without engaging, no activity, fleeing the ring to avoid takedown or contact attempts, turning your back to avoid contact).  A 2nd offense will result in an advantage deduction (1 point).  A 3rd offense will result in a two point deduction.  Fourth offense is disqualification.  If a competitor flees the ring when a potential throw is locked in and the competitor is obviously fleeing to avoid being thrown, the opponent will be awarded maximum points for a clean throw.

3) Referee has the discretion to call a match for use of excessive force (i.e. competitor refuses to adhere to the event rules and regulations, or the referee believes that the continuation of the fight will cause immediate damage or injury).  The referees will be shown maximum respect at all times.  Their decisions are final and will not be disputed.

4) There are no points for escapes from throws.  It is a person’s obligation to escape a bad position.  No points are awarded for these escapes.

5) If the competitors are forced out of the edge of the ring, they will be restarted from the center of the ring.

6) No strikes directly to any joints, biting, eye gouging (includes chin to eye), head butting, small joint manipulation (finger or toe locks), hair pulling, ear pulling, strikes to the back, neck, groin, or throws causing an opponent to land directly on the head.

7) No unsportsmanlike conduct allowed as observed by referee or tournament official (includes spitting, use of foul language, obscene gestures, etc.).  Warnings will be given for unsportsmanlike conduct. Repeat offenders will be disqualified.  The referee has the authority to disqualify any competitor without first giving a warning for any unsportmanlike conduct.

8) No lubricants, oils, or lotions of any kind (to include icey hot etc,,,) permitted on any part of the body or clothing.  A very thin layer of vasiline is permited on the facial area but must be checked and approved by the referee prior to the beginning of each round.

9) No slamming allowed.  Illegal slamming will be defined as slamming your opponent to the mat with the intention to cause harm as observed by the center referee.  Slamming will result in an automatic DQ.  There are no exceptions to this rule.  Throws are NOT considered slams, but you MUST deliver your opponent SAFELY to the mat.

10) Competitors are to arrive clean and with trimmed toe and finger nails.  Competitors with offensive odors before the event starts will be refunded and kindly asked to leave the tournament.

11) Competitors with any of the following outbreaks or infections will not be allowed to compete: Herpes (cold sores), Fungal Infections (ringworm, warts, etc.), and any form of Staph or other Viral or Bacterial Infection.  Please try to avoid an embarrassing situation, as we are committed to competitor safety and will not tolerate the further spreading of disease. Our mats are sanitized before and after each event.

 

Additional Rules & Regulations

Additional Rules

1) No grabbing of any clothing, shorts, rash guards, t-shirts, etc. to assist in conducting throws.

2) “Can Opener” Neck Cranks, and “flying scissor” take downs and slamming are ILLEGAL in ALL divisions.

3) Any type of submission techniques such as chokes, heel hooks, calf/bicep slicer, figure four ankle locks/ toeholds, straight knee bars, arm bars, wrist locks, etc… are ILLEGAL.  Once an opponent has touches the ground with any other part of his body except his feet, no further action can take place.

4) Any competitor that has fought as a professional in any type of martial art, boxing, or combative sport may not compete as an amateur in this event.  There are no exceptions to this rule.

5) Mouthpiece, headgear, chest protector, shinguards, shorts (No Long Pants) and groin protection are mandatory!  Sport karate kicking shoes are not allowed; all competitors must compete barefooted.  Headgear, chest protectors, gloves, and shinguards will be provided by the promoter.

6) Handwraps are required.  Wrapped hands can only have tape no more one inch behind knuckles and will be inspected by the referee prior to gloving.

 

Scoring/ General Rules & Judging

  • Kicks are allowed to the inside and outside of the legs (Thighs) as well as the upper body.
  • Knee and elbow strikes are allowed to the body only (NOT TO THE HEAD) (12 oclock to 6 oclock elbows are not allowed)
  • All types of Judo & Wrestling Throws are allowed as long as it does not cause opponent to land on his head (Person being thrown).
  • Fighters have 3 seconds after clinch to execute a takedown, throw or sweep or they are separated by the center referee.
  • The bout will take place on a raised platform with no ropes.
  • There are 2 aspects of Scoring. Stand Upand Takedown Both are ADDED scores by each judge on their score cards.
  • STAND UP:Two Judges will score each fighter by each landed strike “1” Point (Punch or Kick) per strike landed clean and with power. Glove to glove contact does not count as points, clash of kicks, and neither does slap punches while in a clinch. TAKEDOWNS: After each throw, takedown, sweep etc, the bout referee will stop the action and award points if earned. To indicate points earned, the referee, after both fighters are standing, will POINT his hand to the fighter who is awarded the points while his other hand is raised high in the air showing the point total with his fingers. He will also yell the point score verbally.  All points awarded by the referee and deductions shall be recorded and maintained by the score keeper on a seperate score card and added to the totals of the judges score cards at the end of each round.Keep in mind, a kick that lands but is “CAUGHT” by the receiving fighter and the receiving fighter FOLLOWS with a counter that lands effectively, or a throw/sweep that is executed effectively, the kick DOES NOT count as a point.
  • At the end of each round, each judge will write the TOTAL amount of points for each fighter on their score card. Although the WINNER will only receive “1” point on the MASTER SCORE SHEET kept by the Scorekeeper, it is good for review purposes to know the total points each judge scored the bout as.
  • At the end of each round, the Scorekeeper will only give “1” point to the WINNING fighter who is the fighter with the most points in the round. The losing fighter will receive “0” points.
  • At the end of the bout, unless the bout was stopped prior to the end of the scheduled rounds (KO, TKO DQ etc.) the fighter with the most rounds WON will win the bout.
  • POINTS WILL BE AWARDED AS FOLLOWS:  

0 Points Awarded: 

  • If a fighter attempts a throw and the other fighter pulls him/her down with them, and neither show control. This is the decision of the referee.
  • One opponent uses a falling technique to attack and does not succeed.
  • One opponent uses a flying offensive technique with a deliberately falling technique, the latter will not score a point.
  • No point will be awarded for low kicks, however, it can be a factor when determining the aggressor for advantage points.

1 Point Awarded:

  • “IF” The fighter being thrown uses a throw “COUNTER TECHNIQUE” and reverses the beginning thrower in regards to position of control or command, the fighter who ends up in the controlling or commanding position within a count of “1” after both fighters hit the floor shall receive the 1 point awarded. If both end up side by side, no points shall be awarded.

2 Points Awarded:

  • Any knockdown from a strike (Punch or Kick) will award 2 points to the striker as long as the technique (strike) is clean and the standing fighter does not touch the ring floor.
  • On such a strike, if the fallen fighter does not require to be given a standing 8 count and rises off the matt quickly after the knockdown, again, this is 2 points.
  • However, If an 8 count is required after a strike drops a fighter, this will be awarded “3” points. See below.
  • Any basic throw that is not high altitude or of extreme skill/difficulty will be awarded 2 points to the thrower. Anytime one fighter throws, sweeps or shoves his/her opponent to the floor without the thrower touching the ring floor with anything but his/her feet.
  • The opponent is forced to fall by the competitors techniques, including the competitors deliberately falling while dodging defensively, the standing fighter shall be awarded “2” Points.

3 Points Awarded:

Any HIGH ALTITUDE or EXPLOSIVE, DEVASTATING THROW shall be awarded 3 points.

  • Any knockdown from a strike or any technique that requires the referee to give a fighter a standing 8 count, the fighter not being given the 8 count will receive 3 Points. The referee will give the standing 8 count firstand then award points as required unless he, the referee elects to stop the bout instead.
  • The opponent is knocked down by a dropping sweep where his feet fly out from under him where he lands on his back. It is OK if the sweepers hands touch the ground.
  • Determining the winner 
  • The fighter with the most ROUNDS WON at the end of the bout is the winner OR;
  • If a fighter is knocked out, counted out by the ring referee, receives a TKO (Technical Knockout) or the referee stops the bout because he feel a fighter is not able or should not continue due to safety issues, the other fighter will win the bout OR;
  • Other ways to stop a bout and win a bout can be due to Injury or Disqualification due to Fouls.

Legal Techniques

  • Punches to the head and body.
  • Elbows to the body (12 to 6 oclock or north to south not allowed)
  • Kicks to the head, body and legs (not to any joint or below the knee)
  • Knees to the legs & body (Not to the Head)
  • Throws and takedowns.

Illegal Techniques

  • Head Butts.
  • Joint Attacks.
  • Elbow Strikes.
  • Holding and Hitting.
  • Open Hand Strikes.
  • Strikes to the Groin.
  • Strikes to the Knees.
  • Kicks or Punches to the Spine.
  • Throws that involve Joint Manipulation.
  • Kicks or Punches to the back of the Head.
  • Biting
  • Strikes to any part of the Neck or Kidney.

World Kumite

NTERNATIONAL HOUSE OF WARRIORS “World Kumite 4” (Represented by the International House of Warriors; IHOW) is a Kumite event conducted in conjunction with the US Capitol Classics during the month of August in the Washington DC area each year.  Our goal is to promote harmony within the Martial Arts and it is open to Kumite COMPETITORS from all disciplines and allows competitors at all levels to compete in a professional and safe environment. Awards will include prizes such as cash, gifts, trophies, and medals.

DIVISIONS: $55 ALL DIVISIONS PLUS REGISTRATION FEE

We strive to maintain an accurate and tight schedule of events. To help us out, please register early so we can add you to the appropriate divisions and setup the brackets with minimal problems. Typically, we have weigh-ins; then start divisions as soon as possible. The Schedule of events are as follows:

FRIDAY AUGUST 3, 2018

Weigh-In Between 6-7:30PM at Gaylord Hotel (Main hallway REGISTRATION lobby outside of event hall)

SATURDAY AUGUST 4, 2018

9:00AM – Begin On-Site Registration/ Begin Weigh-ins
12:00 NOON – Deadline for Registration & Weigh-ins (Complete)
2:00 PM – EVENT BEGINS

SUPER LT WT: 120-134
LIGHT WT: 135-149
WELTER WT: 150-164
MIDDLE WT: 165-179
CRUISER WT: 180-194
HEAVY WT: 195-209
SUPER HEAVY WT: 210-225
BIG MAN DIVISION: OVER 225
WOMEN UNDER 125
WOMEN 125-135
WOMEN 136-146
WOMEN 147-157
WOMEN OVER 157
MEN EXECUTIVE (OVER 40)
WOMEN EXECUTIVE (OVER 40)

 OKINAWAN CATAGORIES:  BELTS MUST COINCIDE WITH EXPERIENCE.

 CHILDREN BEGINER (UP TO 1 YEAR)
CHILDREN INTERMEDIATE (1- 2 YEARS)
CHILDREN ADVANCE (OVER 2 YEARS)

 

TEENS BEGINER (UP TO 1 YEAR)
TEENS INTERMEDIATE (1- 2 YEARS)
TEENS ADVANCE (OVER 2 YEARS)
ADULTS BEGINER (UP TO 1 YEAR)
ADULTS INTERMEDIATE (1-2 YEARS)
ADULTS ADVANCE (OVER 2 YEARS)

  1. Spectator tickets can only be purchased through the US Capitol Classics Website: www.uscapitolclassics.comor at the door on the day of the event.
  2. This page outlines all of the divisions available at the INTERNATIONAL HOUSE OF WARRIORS KING OF THE WORLD SANDA CHAMPIONSHIPSevent. The event will be conducted in one of the main event halls on the lower level of the Hotel and there will be signs directing you to the hall once you walk in the Gaylord Hotel, National Harbor.
  3.  Compare the rules. This will help you distinguish the differences between common infractions and disqualifications.
  1.  Read the rules & Regulations. If you have any questions make sure you address them at the competitor’s/referee’s meeting the day of the tournament. Read the Release and Waiver. Print a copy, sign it and return it to us at the day of your weigh-in (CANNOT COMPETE WITHOUT IT).
  2. View event Location address, Contact Information, Weigh-in information & our preferred Hotel Information. Otherwise, you can register at the weigh-ins the night before or even the day of the tournament.

Avoiding competing against team members for the first match: REGISTERING YOUR TEAM NAME:

If you are competing with fellow teammates: Please make sure you provide the exact same team name as each other during registration. This will help to ensure that we do not match up fighters with same team members of the same team for their first match if possible (NOT ALWAYS POSSIBLE).

Example: TEAM PATTERSON, RYAN PATTERSON GRAPPLING, & RYANS TEAM ARE 3 DIFFERENT TEAMS AS FAR AS THE COMPUTER SYSTEM IS CONCERNED.

These errors, caused by the registrant will affect who they will be matched up with for their first match. KING OF THE WORLD SANDA staff is not responsible for adjusting these errors caused by registrants.

In order to help with tournament progression we are requiring the following registration and weigh in timeframes:

This event will be divided up into two separate catagories:

1ST CATEGORY 

ALL OKINAWAN TRADITIONAL STYLES ONLY: ISHINRYU, SHORIN RYU, GOJU RYU, ETC.

MATCH INFORMATION AND LENGTHS

This event will be judged by the flag system.  There will be 4 judges and 1 referee.  At the end of each round, the judges will present the flag of the fighter that they feel  was the winner of that round.  They will present both flags in the case of a draw.  TWO 1 minute rounds with a 1 minute rest between rounds.

In the case of a tie, one additional 1 minute rounds (OVERTIME).

In the case of a tie after additional rounds, the fight will be awarded to the fighter that is lighter by at least 7 lbs (Fighters will be weighed on the spot).  If this requirement is not met, then the fighter that breaks the most boards with one strike with any part of their body other than their feet will be declared the winner.  If the same amount of boards are broken, then the judges will declare THE AGRESSOR as the winner.  The only points awarded during the fight will be in case of a knockdown by punch or kick (AUTOMATICALLY WINS THE ROUND)

 

Competitors & Equipment

Competitors are placed into categories according to their experience and their age in the case of children. All competitors are required to wear a traditional Karate gi and this should be plain white with traditional style patches. Traditional karate belts must be worn.  Prescribed pieces of equipment are:

  • Head gear
  • A gum shield (optional)
  • Gloves
  • Body protection (and extra chest protection for females)
  • Shin pads
  • Foot protectors

Groin guards are mandatory for males.

Scoring

Scoring is limited to the following areas of the opponent’s body:

  • Head Gear (NOT FACE)
  • Chest
  • Abdomen
  • Side

Competitors will be judged on the following criteria when strikes land on a relevant target area of their opponent’s body:

  • Good form
  • Vigorous application
  • Good timing
  • Accurate distance
  • Awareness
  • Sporting attitude

Fighters can ONLY score points as follows: one, two or three points IF THEY KNOCK THEIR OPONENT DOWN

Ippon (three points) is awarded for:

  • A high kick (kick to head)

Waza-ari (two points) is awarded for:

  • Middle kick (mid level) kicks
  • Low kick (leg kick to outside or inside thigh) (KICKS TO THE JOINTS NOT ALLOWED)

Yuko (one point) is awarded for:

  •  Middle punch (mid level punch) (PUNCHING TO THE HEAD NOT ALLOWED)

Winning the Match

A match can be won in a number of ways:

  • By having more points than your opponent at the end of the fight. (POINTS ARE CARRIED OVER INTO NEXT ROUND)
  • By extending a lead of eight points immediately ends the match
  • If you render your opponent unable to carry on
  • If your opponent is disqualified.
  • By judges call at the end of the match
  • By results of the overtime rules prescribed.

ALL OKINAWAN TRADITIONAL STYLE PARTICIPANTS MUST REGISTER ON THIS SITE OR AT THE DOOR. 

2nd CATEGORY 

ALL KNOCKDOWN STYLES: KYOKUSHINKAI, RYU SEI KAN, ENSHIN…ETC…..

MATCH INFORMATION AND LENGTHS

This event will be judged by the flag system.  There will be 4 judges and 1 referee.  At the end of each round, the judges will present the flag of the fighter that they feel  was the winner of that round.  The will present both flags in the case of a draw.  TWO 3 minute rounds with a 1 minute rest between rounds.

In the case of a tie, TWO additional 2 minute rounds (OVERTIME).

In the case of a tie after additional rounds, the fight will be awarded to the fighter that is lighter by at least 7 lbs (Fighters will be weighed on the spot).  If this requirement is not met, then the fighter that breaks the most boards with one strike will be declared the winner.  If the same amount of boards are broken, then the judges will declare THE AGRESSOR as the winner.  The only points awarded during the fight will be in case of a knockdown by punch or kick.

REGISTRATION FOR KNOCKDOWN PLEASE CONTACT SHIHAN MIKE BALDWIN IN ADVANCE TO BE SELECTED FOR INVITATION mikebaldwin02@gmail.com *********** HE WILL PROVIDE YOU WITH RULES AND ANSWER ANY QUESTIONS YOU MAY HAVE.  

  1. THIS IS AN ADULT EVENT ONLY.  YOU MUST CONTACT THE DIRECTOR OF THE EVENT TO PRE-QUALIFY FOR THIS EVENT AND OBTAIN ALL NECESSARY FORMS AND REQUIREMENTS TO INCLUDE RULES. *******THERE WILL BE LIMITED SPOTS FOR EACH DIVISION, SO CONTACT THE DIRECTOR IN ORDER TO BE SELECTED TO FIGHT********* 
  2. AdultsTHIS EVENT IS ONLY OPEN TO FIGHTERS WITH EXPERIENCE IN KNOCKDOWN STYLE MARTIAL ARTS SUCH AS KYOKUSHINKAI, RYU SEI KAN, ENSHIN KARATE, AND ALL OTHER OKINAWAN KARATE STYLES.  

Weigh-in:

Adults: Weigh-in for Same Day Registration MUST be weighed in by 12:00 NOON the day of the tournament. If you are Pre-Registered you Must weigh-in by 12:00 NOON for all Divisions.

Note: You also must make your weight class. There is a $40 fee per division change on the day of the tournament.

INFORMATION ABOUT IHOW RULES & REGULATIONS

  1. Here at the WORLD KNOCKOUT KUMITE, we take safety serious and consider it priority one. Referees are responsible with the task of officiating in a dynamic and complex set of circumstances. All this while keeping track of points and following the KUMITE rule set. With this in mind, referees have the final word and there is no exception to this policy. Please be respectful to our Officials/Staff as it directly affects the quality of our tournament.
  2. Many takedowns, sweeps, throws and strikes are legal in ALL divisions, however, it is important to realize what you can and cannot do. Please read the Rules & Regulations carefully and pay attention to the obvious infractions where certain techniques become legal based on experience.
  3. The WORLD KNOCKOUT KUMITE reserves the right to combine weight classes in any division.
  4. Each tournament has unique rules so it is important that you please read, study, and understand the rules prior to competing. This will help you to create a strategic plan before you get on the mat. Good luck!
  5. CONTACT SHIHAN MIKE BALDWIN TO REGISTER AS SOON AS POSSIBLE:   mikebaldwin02@gmail.com

SCHEDULE OF EVENTS

We strive to maintain an accurate and tight schedule of events. To help us out, please register early so we can add you to the appropriate divisions and setup the brackets with minimal problems. Typically, we have weigh-ins; then start divisions as soon as possible. The Schedule of events are as follows:

FRIDAY AUGUST 3, 2018

Weigh-In Between 6-7:30PM at Gaylord Hotel (Main hallway REGISTRATION lobby outside of event hall)

SATURDAY AUGUST 4, 2018

9:00AM – Begin On-Site Registration/ Begin Weigh-ins
12:00 NOON – Deadline for Registration & Weigh-ins (Complete)
2:00 PM – EVENT BEGINS

MATCH LENGTHS

This event will be judged by the flag system.  There will be 4 judges and 1 referee.  At the end of each round, the judges will present the flag of the fighter that they feel  was the winner of that round.  The will present both flags in the case of a draw.  TWO 3 minute rounds with a 1 minute rest between rounds.

In the case of a tie, TWO additional 2 minute rounds (OVERTIME).

In the case of a tie after additional rounds, the fight will be awarded to the fighter that is lighter by at least 7 lbs (Fighters will be weighed on the spot).  If this requirement is not met, then the fighter that breaks the most boards with one strike will be declared the winner.  If the same amount of boards are broken, then the judges will declare THE AGRESSOR as the winner.  The only points awarded during the fight will be in case of a knockdown by punch or kick

*******CONTACT SHIHAN MIKE BALDWIN TO REGISTER AS SOON AS POSSIBLE:   mikebaldwin02@gmail.com*************

This event will be judged by the flag system.  There will be 4 judges and 1 referee.  At the end of each round, the judges will present the flag of the fighter that they feel  was the winner of that round.  The will present both flags in the case of a draw.  TWO 3 minute rounds with a 1 minute rest between rounds.

In the case of a tie, TWO additional 2 minute rounds (OVERTIME).

In the case of a tie after additional rounds, the fight will be awarded to the fighter that is lighter by at least 7 lbs (Fighters will be weighed on the spot).  If this requirement is not met, then the fighter that breaks the most boards with one strike will be declared the winner.  If the same amount of boards are broken, then the judges will declare THE AGRESSOR as the winner.  The only points awarded during the fight will be in case of a knockdown by punch or kick.

 

*******CONTACT SHIHAN MIKE BALDWIN TO REGISTER AS SOON AS POSSIBLE:   mikebaldwin02@gmail.com*************

Grappling

INTERNATIONAL HOUSE OF WARRIORS LIONS’ DEN GRAPPLING  (Represented by the International House of Warriors; IHOW) is a grappling event conducted in conjunction with the US Capitol Classics during the month of August in the Washington DC area each year.  Our goal is to promote harmony within the Martial Arts and it is open to grapplers from all disciplines and allows competitors at all levels to compete in a professional and safe environment. Awards will include prizes such as gifts, trophies, and medals.

We strive to maintain an accurate and tight schedule of events. To help us out, please register early so we can add you to the appropriate divisions and setup the brackets with minimal problems. Typically, we have weigh-ins; then start divisions as soon as possible. The Schedule of events are as follows:

FRIDAY AUGUST 3, 2018

Weigh-In Between 6-7:30 PM at Gaylord Hotel (Main hallway REGISTRATION lobby outside of event hall)

SATURDAY AUGUST 4, 2018

9:00AM – Begin On-Site Registration/ Begin Weigh-ins
10:00AM – Deadline for Registration & Weigh-ins (Complete)
11:00 AM – Tournament Begins (Children’s Divisions & Teen)
TBD: Teen’s NO-GI, followed by Kids/Teen’s GI.
TBD: Novice, Beginner, Intermediate, & Advanced Men and Women NO-GI & GI.

Note: ALL CHILDREN MUST BE WEIGHED IN BEFORE 10:30AM (SAME DAY WEIGH- INS).

Childrens gi
Childrens no-gi
Childrens both gi & no-gi
Teens gi
Teens no-gi
Teens both gi & no-gi
Mens gi
Mens no-gi
Mens both gi & no-gi
Mens masters (over 30) gi
Mens masters (over 30) no-gi
Mens masters (over 30) both gi & no-gi
Womens gi
Womens no-gi
Womens both gi & no-gi
Womens masters (over 30) gi
Womens masters (over 30) no-gi
Womens masters (over 30) both gi & no-gi
Mens Executive (over 40) gi or no gi
Mens Executive (over 40) both gi & no-gi
Womens Executive (over 40) gi or no gi
Womens Executive (over 40) Both gi and no-gi

 

  1. Spectator tickets can only be purchased through the US Capitol Classics Website: www.uscapitolclassics.comor at the door on the day of the event.
  2. This page outlines all of the divisions available at the INTERNATIONAL HOUSE OF WARRIORS LIONS’ DEN GRAPPLINGevent. The event will be conducted in in one of the main event halls on the lower level of the Hotel and there will be signs directing you to the hall once you walk in the Gaylord Hotel, National Harbor.
  3.  Compare the rules. This will help you distinguish the differences between common infractions and differences between GI and NOGI as well as experience levels.
  1.  Read the rules & Regulations. If you have any questions make sure you address them at the competitor’s/referee’s meeting the day of the tournament.
  1. View event Location address, Contact Information, Weigh-in information & our preferred Hotel Information. Otherwise, you can register at the weigh-ins the night before or even the day of the tournament.

 

Avoiding competing against team members for the first match: REGISTERING YOUR TEAM NAME:

If you are competing with fellow teammates: Please make sure you provide the exact same team name as each other during registration. This will help to ensure that we do not match up fighters with same team members of the same team for their first match if possible (NOT ALWAYS POSSIBLE).

Example: TEAM PATTERSON, RYAN PATTERSON GRAPPLING, & RYANS TEAM ARE 3 DIFFERENT TEAMS AS FAR AS THE COMPUTER SYSTEM IS CONCERNED.

These errors, caused by the registrant will affect who they will be matched up with for their first match. LIONS’ DEN staff is not responsible for adjusting these errors caused by registrants.

Avoiding competing against team members for the first match: REGISTERING YOUR TEAM NAME:

If you are competing with fellow teammates: Please make sure you provide the exact same team name as each other during registration. This will help to ensure that we do not match up fighters with same team members of the same team for their first match if possible (NOT ALWAYS POSSIBLE).

Example: TEAM PATTERSON, RYAN PATTERSON GRAPPLING, & RYANS TEAM ARE 3 DIFFERENT TEAMS AS FAR AS THE COMPUTER SYSTEM IS CONCERNED.

These errors, caused by the registrant will affect who they will be matched up with for their first match. KING OF THE WORLD SANDA staff is not responsible for adjusting these errors caused by registrants.

In order to help with tournament progression we are requiring the following registration and weigh in timeframes:

  1. Registration:
  2. Children & Teens:Recommended to PRE-REGISTER FOR THIS EVENT, however, there will be late registrations accepted at the door (day of competition), however, an additional FEE of $5.00 will be assessed.  These are the first divisions to compete, so in order to stay on track, we prefer online pre-registration. This can be done directly through this web site.
  3. Adults: Can register online or the same day of the event without any additional late fee assessed. If you register the same day of the event you must be weighed in by 10:00 am.
  4. Weigh-in:
  5. Children, Teens & Adults: Weigh-ins MAY be the night before OR the day of the competition. A scale will be set up near the registration at a designated Sanda & Grappling weigh-in desk (6-7:30pm FRIDAY NIGHT & 9am-10am SATURDAY MORNING).

**Attention** It is preferred & highly recommended that you pre-register online for the tournament.

**REMINDER** WEIGH-INS MUST BE DONE BEFORE 10:00am THE DAY OF THE EVENT  FOR ALL DIVISIONS

*WEIGH-INS MUST BE DONE BEFORE 10:00 AM THE MORNING OF THE EVENT FOR THE CHILDREN’S/TEENS DIVISIONS.

Adults: Weigh-in for Same Day Registration MUST be weighed in by 10:00 amthe day of the tournament. If you are Pre-Registered you Must weigh-in by 10.00 AM for all Divisions.

Note: If you are competing in both NO-GI and GI; the weigh-in deadlines are the same as Pre-Registered (10:00 AM) and Same Day Registration (10:00 AM). You also must make your weight class. There is a $5 fee per division change on the day of the tournament.

All Kids GI / NO-GI (up to 13 years old):
3 MIN

All Teen (14&15) (16&17) GI/NO-GI:
3 MIN

Adult Men/Women/ Masters (over 30)/ Executive (Over 40)/ Directors (Over 50) GI/ NO-GI:
Novice/ Beginner/ Intermediate/ White/ Blue Belt – 3 MIN
Advance/ Purple/ Brown/ Black Belt – 4 MIN

1) Advantages are submission attempts that posed a real threat to the other fighter, near takedowns, near sweep, near passes etc.  Advantages will only be used in the case of a tie with points.

2) No Stalling: Referee will issue verbal warning for the 1st offense of stalling (i.e. backing out of the guard without engaging, no activity, fleeing the ring to avoid takedown or submission attempts).  A 2nd offense will result in an advantage deduction.  A 3rd offense will result in a two point deduction.  Fourth offense is disqualification.  If a competitor flees the ring when a submission is locked in and the competitor is obviously fleeing to avoid submission, he or she will be automatically disqualified.

3) Referee has the discretion to call a match for use of excessive force (i.e. competitor refuses to release pressure after opponent submits or opponent refuses to submit and the referee believes that the submission will cause immediate damage or injury).  The referees will be shown maximum respect at all times.  Their decisions are final and will not be disputed.

4) There are no points for escapes.  It is a person’s obligation to escape a bad position (mount, rear mount, or side control).  No points are awarded for these escapes.

5) If the competitors get near the edge of the ring, they will be restarted from the same position, unless the referee is unable to duplicate the position for any reason, in which case the competitors will restart from a standing position.

6) No strikes, biting, eye gouging (includes chin to eye), head butting, small joint manipulation (finger or toe locks), hair pulling, or ear pulling.

7) No unsportsmanlike conduct allowed as observed by referee or tournament official (includes spitting, use of foul language, obscene gestures, etc.).  Warnings will be given for unsportsmanlike conduct. Repeat offenders will be disqualified.

8) No lubricants, oils, or lotions of any kind permitted of any part of the body or clothing.

9) No slamming allowed.  Illegal slamming will be defined as slamming your opponent to escape submissions and/or to pass the guard; or standing from the guard and/or jumping from a standing position to slam your opponent.  Slamming will result in an automatic DQ.  There are no exceptions to this rule.  Takedowns are NOT considered slams, but you must deliver your opponent safely to the mat.

10) Competitors are to arrive clean and with trimmed toe and finger nails.  Competitors with offensive odors before the event starts will be refunded and kindly asked to leave the tournament.

11) Competitors with any of the following outbreaks or infections will not be allowed to compete: Herpes (cold sores), Fungal Infections (ringworm, warts, etc.), and any form of Staph or other Viral or Bacterial Infection.  Please try to avoid an embarrassing situation, as we are committed to competitor safety and will not tolerate the further spreading of disease. Our mats are sanitized before and after each event.

 

 

 

Additional Rules & Regulations

Additional NO-GI Rules

1) No grabbing or use of any clothing, shorts, rash guards, t-shirts, etc.

2) “Can Opener” Neck Cranks, and “flying scissor” take downs and slamming are ILLEGAL in ALL NO-GI divisions.

3) Heel Hooks, calf/bicep slicer, figure four ankle locks/ toeholds are legal in NO-GI Advanced divisions only.

4) Straight Knee bars are legal in adults/masters Intermediate and Advance divisions for NO-GI (Not Children/Teens or Adults Beginners).

5) Wrist Locks are legal in all NO-GI Adult Divisions. (Not Children/Teens).

6) Any blue belt MUST compete in intermediate or higher, and any purple belt MUST compete in advanced or higher.  There are no exceptions to this rule.

7) NO-GI Grapplers: 1 Year or Less Experience = Beginner. 1-3 Years Experience = Intermediate, 3 Years + = Advanced.  You may compete in a higher division than your experience/belt ranking, however, if you compete up, you may not compete in the lower division you may fall into.

8) Mouthpiece, headgear, and groin protection are optional, but recommended. Wrestling shoes are not allowed.

Additional GI Rules

1) Heel Hooks, Twisting Knee Locks, “flying scissor” takedowns, “Can Opener” Neck Cranks and slamming are NOT legal in GI matches.

2) Straight ankle locks are legal in all GI divisions. (Not Children/Teens)

3) Straight knee-bars, calf/bicep slicer and figure-four ankle locks/toeholds are only legal in Brown & Black Belt divisions. They are NOT legal in White, Blue, and Purple belt divisions.

4) Wristlocks are legal in all GI adults divisions from White to Black Belt. (Not Children/Teens)

5) GI divisions require the Kimono. Mouthpiece, groin protection, and headgear are recommended but optional. Wrestling shoes are not allowed.

 

Scoring & GI / No-GI Experience/Division Breakdown

Takedown or Throw- 2 points

Takedown into side control- 2 points

Sweep- 2 points

Pass opponent’s guard- 3 points (All submissions must be cleared)

Mounted position- 4 points

Back Mount with Hooks in- 4 points

Back Mount knees on ground, opponent flat on stomach- 4 points

Knee on belly- 3 points

 

NO-GI Divisions

Experience Level                    Division 

Under 6 Months                     Novice

6 Month to 1 Year                  Beginner

1 Years to 3 Years                  Intermediate

3 Years +                              Advanced

 

GI Divisions

Belt Level                                   Division

White                                         Beginner

Blue                                           Intermediate

Purple or higher                          Advanced